KeepRunnin
KeepRunnin
Controls:
AD - Movement
S - Slide on ground, roll mid air
Space - Jump, wall jump, release rope
S + Space : Drop from platforms
Gameplay:
Player has to reach the end of the map, avoiding the dangerous environment.
He can jump, hang on the walls, wall jump, slide through ropes, slide and roll on ground.
Player has 3 lives, when he gets hurt, he'll respawn on the last checkpoint he has reached (UI for player HP isnt implemented just yet).
Current Features:
Running, sliding, rolling, wall jumping and releasing, rope sliding, platforming, health system, checkpoint system.
Upcoming Features:
New maps, parallax backgrounds, language support, save system and more.
Status | In development |
Platforms | HTML5 |
Author | Vic0th |
Genre | Platformer, Action, Adventure |
Made with | Unity |
Tags | 2D, Casual, Fast-Paced, Parkour, Runner, Side Scroller, Unity |
Average session | A few minutes |
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