KeepRunnin


Controls:

AD - Movement

S - Slide on ground, roll mid air

Space - Jump, wall jump, release rope

S + Space : Drop from platforms


Gameplay:

Player has to reach the end of the map, avoiding the dangerous environment.

He can jump, hang on the walls, wall jump, slide through ropes, slide and roll on ground.

Player has 3 lives, when he gets hurt, he'll respawn on the last checkpoint he has reached (UI for player HP isnt implemented just yet).


Current Features: Running, sliding, rolling, wall jumping and releasing, rope sliding, platforming, health system, checkpoint system.


Upcoming Features:

New maps, parallax backgrounds, language support, save system and more.

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